Károly Hamza
Károly Hamza
Senior Compositor / Vfx Machine Learning / Generative AI
Budapest, Hungary

About

Experienced Compositor/Lighter/3D Generalist/Machine Learning TD with a demonstrated history of working in commercials, motion pictures and film industry. Skilled in Maya, Blender,Mudbox, Nuke, Arnold, Vray, Adobe systems, Flame/flint/inferno, ComfyUI,Deepfake.

Skills

CompositingRenderingShadingLightingTexturingColor GradingVideo EditingFilm EditingVFX SupervisionPhotogrammetryMatchmovingRotoscopingmachine learningdeepfake

Software proficiency

After Effects
After Effects
Blender
Blender
Maya
Maya
Mudbox
Mudbox
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Vue
Vue
Premiere
Premiere
Arnold
Arnold
PFTrack
PFTrack
Blackmagic Design Fusion
Blackmagic Design Fusion
vray
vray
Autodesk flame
Autodesk flame
Meshroom
Meshroom
Octane Render
Octane Render
deepfacelab
deepfacelab
comfyui
comfyui

Experience

  • Senior Compositor at Redefine/Dneg
    Budapest, HU
    March 2023 - Present

  • Senior/Lead Lighting and Compositing artist at Digic Pictures
    Budapest
    September 2022 - March 2023

    Senior/Lead Lighting and Compositing artist

  • Lead Lighting and Compositing artist at Digic Pictures
    Budapest, Hungary
    February 2022 - August 2022

  • Project Lead Lighting and Compositing artist at Digic Pictures
    Budapest, Hungary
    February 2021 - February 2022

  • Lighting and Compositing artist at Digic Pictures
    Budapest, Hungary
    May 2019 - February 2021

  • 3D generalist/Compositor/Vfx Supervisor at Mentaar
    Budapest, Hungary
    January 2017 - May 2019

    I have worked on many commercials and movies as a compositor/3D generalist or as Visual Effects Supervisor.

  • Visual Effects Artist at Umatik Entertainment
    Budapest, Hungary
    January 2017 - May 2019

    I have worked on many cartoons as a Visual Effects Artist.

  • 3D generalist/Compositor/Flame Artist/Vfx Supervisor at Cabbage Film Factory
    Budapest, Hungary
    September 2007 - December 2016

    Initially I've been working on Autodesk flint system for compositing. Later, I switched to the Nuke Compositing system, and then i've became 3D Generalist too. I covered the entire workflow by myself. I have worked on many commercials and movies as a compositor/3D generalist and later as Visual effect Supervisor.

  • Flame Artist at Focus Fox Studio
    Budapest, Hungary
    July 2006 - September 2007

    I've been working on Autodesk Inferno/flame compositing/finishing system. Making commercials and movies post production.

  • Motion Graphic Artist at Fix HD Channel
    Budapest, Hungary
    January 2001 - January 2004

    I created main titles for the shows of the channel.

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